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Start a conversationNative iOS apps your users will love.
When your audience lives on iPhone, nothing beats fully native. We build iOS apps in Swift and SwiftUI — fast, polished, deeply integrated with Apple's ecosystem, and engineered to sail through App Store review.
Why iOS?
Going native on iOS is a deliberate strategy: iPhone users monetise better, expect polish, and reward apps that feel genuinely Apple. Native Swift gives you the full platform — instant performance, every API, and interfaces that follow Apple's Human Interface Guidelines instead of approximating them. We build with SwiftUI and modern Swift concurrency, so the codebase is current, maintainable and ready for whatever Apple ships next.
Native is also how you reach the whole ecosystem: widgets and Live Activities on the lock screen, Apple Watch companions, Siri and App Intents, HealthKit, ARKit and iCloud sync. If your product benefits from being everywhere your user's Apple devices are, native iOS is the only way to be there properly. Need Android too? We'll be honest about when cross-platform is the better economics.
Best for
1B+
active iPhones worldwide
~2×
higher in-app spend than Android
SwiftUI
Apple's modern native stack
Day one
access to every new Apple feature
iOS solutions we deliver.
iPhone Apps (Swift/SwiftUI)
Fully native apps built on Apple's modern stack, polished to platform conventions.
iPad & Multi-window Apps
Layouts that genuinely use the big screen — split view, drag-and-drop and pointer support.
Widgets, Live Activities & Watch
Lock-screen presence, real-time activities and Apple Watch companion apps.
Subscriptions & In-App Purchases
StoreKit 2 subscriptions, paywalls and receipt validation built for conversion.
HealthKit, ARKit & Deep Integrations
Health data, augmented reality, CoreML and the platform features webviews can't touch.
App Store Launch & ASO
Listing, screenshots, review compliance and App Store optimisation — submission handled.
Why teams choose iOS.
The best possible iPhone experience
Native Swift delivers instant launch, fluid gestures and the polish iPhone users notice — and judge apps by.
Users who actually pay
iOS users spend roughly twice as much in-app, so for subscription and premium products the business case writes itself.
Every Apple feature, day one
New iOS capabilities are available to native apps immediately — no waiting for a cross-platform framework to catch up.
Ecosystem reach
Watch, widgets, Siri, iCloud and Handoff — one native app extends across every Apple surface your users own.
Smaller test matrix, higher quality
A handful of current devices covers most of the audience, so QA effort goes into depth rather than breadth.
Privacy builds trust
Apple's privacy standards are strict; an app that embraces them earns user trust and passes review cleanly.
The tools we pair
with iOS.
We pick the right stack for your project — not the one we're most comfortable with.
Core
Apple Frameworks
Backend & Services
What it costs to ship and run an iOS app.
iOS running costs are simple: the Apple Developer Program, your backend, and a couple of quality-of-life services. Here's the realistic list — click any provider for current live pricing. We set everything up during the build.
Apple Developer Program
$99/year
Required to publish on the App Store, use TestFlight and access signing certificates.
View plans →TestFlight
Included
Apple's beta distribution — up to 10,000 external testers, free with the developer program.
View plans →CloudKit
Often free
Apple's backend-as-a-service with generous free quotas tied to your app's user base.
View plans →Firebase
Backend services
Auth, analytics, push and Crashlytics when you want cross-platform-ready services.
View plans →RevenueCat
Subscriptions
Subscription infrastructure and analytics on top of StoreKit — free until real revenue.
View plans →Railway
Custom backend
API and database hosting when the app needs a custom server.
View plans →Beyond the $99/year program fee, costs are your backend plus Apple's commission on paid transactions — 15% for most businesses under $1M a year via the Small Business Program, 30% above. We factor all of it into the plan before you commit.
Common questions,
honest answers.
Everything people usually ask about iOS before starting a project. Still unsure which platform fits your goals? Ask us — we'll give you a straight answer, not a sales pitch.
Ask a questionShould we go native iOS or cross-platform?
Native, when the iPhone experience is the product: premium consumer apps, subscriptions, health, deep Apple integrations. Cross-platform, when reaching both stores quickly matters more — we also build React Native and Flutter, so the recommendation is honest rather than whatever we'd rather sell.
How much does an iOS app cost?
A focused native MVP costs more than the same scope in cross-platform, since you're building for one platform at full fidelity, but less than building two native apps. The range depends on features — you get a fixed quote after a free scoping call.
How long does an iOS app take to build?
A polished MVP typically ships in 8–12 weeks including App Store review. Apps with heavy integrations like HealthKit, ARKit or a Watch companion run longer. TestFlight builds go out weekly, so you're testing from early on.
Can we add Android later?
Yes — it's a common path: launch iOS-first, validate, then add Android natively or via cross-platform. We architect the backend so the second platform reuses everything except the UI.
Will we pass App Store review?
We build to Apple's guidelines from day one — privacy declarations, tracking rules, payment policies and content requirements. Rejections are rare, and when review asks questions we handle the responses for you.
Can you set up subscriptions and in-app purchases?
Yes — StoreKit 2 subscriptions, paywalls, free trials, family sharing and server-side receipt validation. We also wire up analytics so conversion and churn are visible from launch.
SwiftUI or UIKit?
SwiftUI for new apps — it's Apple's present and future, and dramatically faster to build with. We use UIKit where a specific need demands it, and we maintain plenty of existing UIKit codebases.
Are Apple Watch apps and widgets worth building?
When the use case fits — glanceable data, tracking, quick actions — they measurably increase engagement and retention. We'll tell you honestly whether your product benefits or whether it's scope for its own sake.
Who owns the developer account and code?
You do — the Apple Developer account is registered to your business, and all source code and IP transfer to you on final payment. No lock-in of any kind.
What about updates when new iOS versions launch?
Apple ships a major iOS release yearly and apps need attention to stay sharp. Our maintenance plans cover compatibility updates, new-feature adoption and monitoring, so the app stays current instead of quietly ageing.
Start your next
big project.
Have an idea or a challenge? Tell us about it — we'll get back to you within 24 hours with a clear plan forward.
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